Thunderbeam. While last month was one of our most productive ever, we definitely didn't think that the project would take so long, and sometimes it's easy to feel a little discouraged. Today I was looking through some archives and I found an iPhone video of the very first bit of code that James built for the game, and I put it back to back with some footage of Thunderbeam today. I am feeling pretty good about how far we have come now! Expect to see more updates here and on our Twitter soon.